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Opinion

The Anatomy of challenge in video games

The Anatomy of Challenge in Video Games

I’ll get right into the topic by saying something incredibly controversial. Most people don’t like it when a game feels too easy for them, and sometimes, they don’t even know it. That’s because the concept is directly opposed to how our brains interact with video games. More accurately, it’s how our brains reward us with dopamine for playing them.

Three Great Things about Spirit Island

Three Great Things: Spirit Island

Spirit Island’s newest expansion, Nature Incarnate is nearing the finish line and is almost ready to ship out to backers. I figured now is a pretty good time to talk about three things that make Spirit Island, and its expansions so great. After all, it is one of my favorite games and I’ve given my golden shield award to it and every expansion I’ve played.

Three Great Things about Maximum Apocalypse

Three Great Things: Maximum Apocalypse

Wasted Wilds is the newest continuation of the Maximum Apocalypse series. It streamlines and cleans up a few aspects of Maximum Apocalypse but is compatible with the other games under the brand. So while Wasted Wilds is going to be the focal point of this discussion, most of what I’m going over can be equally applied to Maximum Apocalypse as a whole.