Players take turns drafting dice from the mountain to build their hoard. They can even use magic to reroll them, ideally into something better. The six different playable characters add an additional variable to the mix. Dice Miner also has a distinct solo mode that plays differently from the main game if you feel the urge to grab a pick axe on your own.
Red Ronin claims to be a turn-based tactics game, but that title is disingenuous at best. Sure, the game is technically turn-based, but make no mistake. Red Ronin is without a doubt a puzzle game in the purest sense of the word. I’m highlighting that fact because if you go into the game with the wrong expectation, you’re going to have a very bad time.
Pawnbarian is a simple, but fascinating little game where brains are infinitely more useful than brawn. The name might be a play on the word barbarian, but it’s definitely less of an “I would like to rage” type game. And more of an ” I proclaim my intention of luxuriating in the splendor of my wrathful indignation” kind of game.
If Risk of Rain and Doom had a baby, it would probably look a lot like Slayers Inc. The game wears its inspirations on its sleeve, but I’d say it’s less of an imitation and more of a homage, especially to Risk or Rain.