Nemesis is a game about stories. Not the kind where you read three paragraphs of text that’s disjointed from the rest of the game. It’s the kind where you clearly remember individual game sessions because of the series of events that took place in them. You’re going to remember when Bill earned your trust only to airlock you, or when Kelly got really lucky and landed a killing blow on the alien queen with only her fists.
Wingspan was originally an award-winning board game designed by Elizabeth Hargrave and published by Stonemaier Games. The digital version extends its feathered nature into video game form, complete with AI opponents, hot-seat play, and online multiplayer.
The Mad Titan’s Shadow set high expectations for any big box expansion to follow. In many ways. Sinister Motives lives up to or even surpasses it in terms of quality design, but with one very large caveat. True solo play is dead. Not in the sense that you can’t play it, but the game is not attempting to support it in any way, despite what the box says.
Have you ever looked at Godzilla or King Kong and thought to yourself. “I wanna fight that?” Well then, it’s you’re lucky day. In Kaiju Wars, you are attempting to stop giant monsters from destroying the city. I say attempt because even when you “win” most of the buildings will look like an angry toddler’s box of lego.