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Clank Catacombs Review

Clank Catacombs Review

Clank Catacombs turns the concept of treasure hunting upside down, at least compared to its previous iterations. While Clank has always featured some unknown elements, between random card draws and secret tokens. The actual act of spelunking for treasure felt less like a dungeon dive and more like a preplanned heist since you had the equivalent of a completely accurate blueprint to the dragons’ den.

Mahokenshi Review

Mahokenshi Review

Mahokenshi puts a neat twist on the deckbuilding genre by applying a game board element to its card play. It’s not just a simple gimmick either. The two are intertwined in every way, and it gives Mahokenshi a unique identity when compared to its brethren.

Deathloop Review

Deathloop Review

In Deathloop, you play as a Colt Vahn. A man trapped inside a time-loop on some Bioshock flavored Island called Black Reef. After every night or death, Colt wakes up on the beach of the previous morning. The only way to break to loop is to find a way to kill 8 visionaries in one day without dying.

Dune Imperium: Immortality review

Dune Imperium: Immortality Review

Dune Imperium: Immortality gracefully expands the game’s deck-building and strategic options without making the game feel bloated. Like Rise of Ix, The additions in Immortality smoothly slide into place so snugly that they feel like they always belonged there.