Dome Keeper takes several common game mechanisms to form something that feels fresh and familiar in equal measure. Nothing about it is particularly innovative. It’s simply a rogue-lite where you mine resources and defend your dome from waves of attacking creatures. But it’s how Dome Keeper executes those mechanisms that give it a unique flavor.
Blacken Slash is an abstract minimalist rogue-lite that takes place in a corrupted retro computer system. Some folks may be tempted to dismiss Blacken Slash due to its simplistic visuals. But it has been my experience that very talented solo developers often hide Narnia in the Wardrobe, so to speak. Blacken Slash certainly lends credibility to that theory.
Legends of Kingdom rush is a pretty simple tactical rogue-lite. You piece together a team of heroes and move through randomly generated adventure maps. Events may require some dice rolls, while combat has you directing your party in turn-based combat.
Back in May 2020. I reviewed a little game called Circadian Dice. At the time, it was a game made by hobbyist game developers, and even then I was impressed enough to score it a 10 out of 10, back when I still gave out numerical scores.
Two years later, Circadian Dice has been further improved and is making the leap that I always hoped it would make. From a hobbyist project to a full-fledged retail Indie game. It only felt appropriate to update my review to match it.