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Mewgenics Review

Mewgenics Review

Mewgenics is a game that completely exceeded my expectations, and that’s saying something because the pre-release hype had me pretty pumped. By that I mean I consumed every single video that the game’s creators, Edmund McMillan and Tyler Gael put out as I impatiently waited for the game to release.

Monster Train 2 Review

Monster Train 2 Review

Monster Train 2 is pretty much the same game as its predecessor, but bigger. For a deck-building game, that’s probably for the best. For the most part, it’s a direct improvement over the original, and its mechanics are more refined. On the other hand, Monster Train 2 also retains many of the same flaws as the first game and even exposes a new one that I may not have noticed in the first game, but was likely there.

Total Warhammer 3's sandbox blew my mind

The True Potential of Total Warhammer 3’s Sandbox Blew my Mind

Total Warhammer 3 and its DLCs already make it almost infinitely replayable. Taken together, there are 24 playable factions with 92 legendary lords split between them. Each faction has its own roster of units and unique game mechanics, and each legendary lord can branch off even further with mechanics of their own.

However, it was only recently that I realized the full potential of Total Warhammer 3’s sandbox, and the fact that it took me so long made me feel a little dumb.

Giant Kings Review

Age of Wonders 4: Giant Kings Review

Giant Kings adds the ability to create factions led by a giant, however, it also expands the world in which you play quite a bit. Some of these additions are mechanical in the form of Fated Regions and Landmarks, while others are simple beautifications to the world generation.