I reviewed the base game, Ark Survival Evolved sometime ago. I’m bringing this up because it is very important for the context of this review. I’m not happy with my original Ark review and score. It happens, I’m not perfect and hindsight is 2020. Ark is one of my favorite games, I have numerous hours in it and I constantly go back to it. Yet I scored it low.
Out Of Space is about powering up randomly generated space stations infested by filthy alien critters. The goal is to power every room with a battery while combating an alien menace that constantly impedes your progress. Yet you and your team must also manage to live together, often in cramped quarters until the work is done.
Sky Cannoneer is a fortress artillery game inspired by a classic game called Rampart. Every match is played out in several short phases, each lasting only around twenty seconds.
Unrailed falls into the same category as chaotic co-op games such as Overcooked, but the concept is incredibly unique. You must guide an increasingly faster train from station to station without letting it derail or crash. You accomplish this by cutting trees and mining rocks, both to clear a path and to use those resources to craft train tracks to forge the train’s route.
Mortal Glory is a turn-based game about gladiatorial combat. The graphics are simplistic but graceful with its old school charm. You recruit, upgrade, and outfit a group of gladiators to battle within the fiendish arena.
Kofi Quest: Alpha mod is a comedic game following the adventures of Kofi. Kofi is a low-level lazy video game character who shares a house with his equally pathetic friend, Slime. The inhabitants of Kofi Quest know they are in a video game and it features a lot of tongue in cheek humor that riffs on that theme.
Graywalkers: Purgatory is an early access turn-based RPG available on Steam. Joseph Pugh conducted this review. If you enjoy my content, consider buying me a coffee! Overview Graywalkers: Purgatory is […]
There used to be several flash games called falling sand. They weren’t true games, they were closer to toys but they were still a ton of fun. They were physics-based and usually simulated various powders, liquids and gases and their effects on each other. Wood would burn, water would put out fires but the heat would turn it to steam for exampl
Horizon Zero Dawn has an interesting concept. Fill the world with giant robotic animals and tell the player to take them down with bows, arrows, and slingshots. Somehow the idea works out great instead of being a complete disaster. In fact, the combat against mechanical monstrosities is easily one of the games highest points.