Mahokenshi puts a neat twist on the deckbuilding genre by applying a game board element to its card play. It’s not just a simple gimmick either. The two are intertwined in every way, and it gives Mahokenshi a unique identity when compared to its brethren.
In Deathloop, you play as a Colt Vahn. A man trapped inside a time-loop on some Bioshock flavored Island called Black Reef. After every night or death, Colt wakes up on the beach of the previous morning. The only way to break to loop is to find a way to kill 8 visionaries in one day without dying.
Dune Imperium: Immortality gracefully expands the game’s deck-building and strategic options without making the game feel bloated. Like Rise of Ix, The additions in Immortality smoothly slide into place so snugly that they feel like they always belonged there.
A giant unstoppable killer robot threatens the very fate of the world. Humanity’s last hope rests on the shoulders of a handful of engineers and a trusty android companion who must navigate the labyrinthian intestines of the beast to find the off button.