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Wonderlands War Automa

Gideon’s Unofficial Wonderlands War Solo and Duo Mode Automa

If you don’t know, I think Wonderlands War is a pretty great game. But it was missing something. It didn’t have a solo mode, and at two players it was a slightly lesser experience. So I designed a relatively simple automa that can be played solo, or added to a two-player game to emulate a three-player experience. You could technically use it at higher player counts, but there wouldn’t be a point.

Fixing Marvel Champions Part 3

Fixing Marvel Champions Part 3

Marvel Champions is a great game, but, it’s not always the most balanced game, and while it has improved as time goes on, some issues still exist. In part 1 of Fixing the Imbalance, I went over the basic philosophy behind the game’s issues and suggested simple tweaks for some of the weaker characters and a deck-building restriction to keep allies from overwhelming decks.

Fixing Galaxys Most Wanted

Marvel Champions: Fixing Galaxy’s Most Wanted

Galaxy’s Most Wanted was certainly a divisive box. It brought a lot of great stuff to Marvel Champions as a whole, but it’s undeniable that much of it was poorly balanced, especially at lower player counts.

Fixing The Imbalance in Marvel Champions

Marvel Champions: Fixing The Imbalance

I’ve reviewed every Marvel Champions Product, so I think it’s pretty obvious that I love the game. That doesn’t mean that I think it’s perfect, however, and the more the game evolves, the more balance flaws start to show, and it’s to the point that some of them can no longer be ignored.