In Deathloop, you play as a Colt Vahn. A man trapped inside a time-loop on some Bioshock flavored Island called Black Reef. After every night or death, Colt wakes up on the beach of the previous morning. The only way to break to loop is to find a way to kill 8 visionaries in one day without dying.
First Person Shooter
I’ll be handling my Cyberpunk review a little differently than normal. First of all, I won’t be scoring it. It will be the only game so far that I have left unscored. There are a couple of important reasons for this decision. First off, the last thing I want is a bunch of hate messages from people who scroll down to the score and miss all the context.
The Outer Worlds is a first-person shooting RPG with a huge focus on player choice. Your character has just enough background to get them started leaving with the player to dictate the rest. You choose their skills, dialogue choices and play style. What kind of company they keep, who to aid and who to give the middle finger.
Graphics aren’t a subject I usually focus much on these days. Frankly, there is very rarely an ugly game anymore. Yes, some look better than others, but overall I feel like graphics more than any other aspect of a game have the largest amount of diminishing returns on enjoyment. As long as they are of an acceptable level, all is well. However, I have to talk about the visuals of Void Bastards. They aren’t photorealistic, but they are incredible. Playing the game feels like walking through pages of a comic book and every aspect of the game oozes with that theme.