How do your review scores work?
I have a couple of them actually. For some games, I use the industry standard scoring method of 1 -10. I think a game is worth the money at 7 and above, 6 and 6.5 might be good if you are a hardcore fan of the genre or setting. Games below that are something you wait for a heavy sale on if you buy it at all.
I don’t believe all games belong on the numbered scale. Some of them are smaller, usually, cost less and don’t deserve to be compared to the larger heavy hitting games. So I use a numberless scale for those ones. With a simple verdict of. Buy it, Wait for a sale, or Don’t buy it.
I treat early access games the same way regardless of the game’s scale and price. But I replace the Wait for sale verdict with. Watch for updates.
What is this #DiscoverIndies thing?
#DiscoverIndies is a community push started by Indie gamer chick where everyone is encouraged to buy an indie game they have never heard of the first Friday of every month. Play it, then tell people about it either through blogs, twitter or whatever. You do not need to be a journalist to take part. Anyone can do it. My #DiscoverIndies section is where I showcase the games I choose each month.
How do you receive games to review?
Does receiving a game for free affect your review of a game?
Not even a little. They want coverage of their games, I want games to cover. Even a negative review still gets eyes on their title.
You aren’t afraid of being blacklisted for a bad review?
Why would I be? If one company refuses to send me future games for review because I gave one a negative verdict, there are countless other game developers and publishers I can reach out and speak to about covering their titles. There are more than I could ever attempt to play and review alone. Losing a couple is not going to hurt me in any way. And besides, when I started this website, I was on my own and had to buy every game I reviewed in the first place.
What if its a larger title and you have to publish your review late compared to other reviewers?
Then that’s what I’ll do, and its what I do now when I don’t receive a requested key in the first place. If my readers value my opinion enough to read my work. They probably don’t mind waiting a little bit on what I have to say. And if they can’t, my opinion was unlikely to affect their purchase decision in any way.
But you have more positive reviews than negative ones, are you lying?
No. And I even wrote an article right here addressing that issue. But the short version of it is. I don’t request review copies of games I think I’ll dislike and like any sane person, I don’t intentionally buy games I’ll dislike. The context of what is written inside a review is far more important than the end score in any case.
How can we support you and other independent gaming journalists?
Read what we write, share our work with other people on your social media or even Reddit. The most important thing is that we are seen and heard. Otherwise, we might as well be writing a diary. But if you really want to go the extra mile, consider becoming a Patron
I also run a gaming blog or website, would you consider doing a guest post on my site?
Absolutely, if you have an idea feel free to email me at email@example.com, the only thing I require is a backlink to own my site on whatever I post on yours.
I’m a game developer, would you cover my game?
I can’t say without looking at the game. But by all means, email me or shoot me a message on Twitter I will gladly take a look at an overview, store page or video of your game and let you know if it is something I’m interested in covering! Please do not send me game keys without contacting me first.