How do your review scores work?

I have a couple of them actually. For some games, I use the industry standard scoring method of 1 -10. I think a game is worth the money at 7 and above, 6 to 6.5 might be good if you are a hardcore fan of the genre or setting. Games below that are something I think you should wait for a heavy sale on it, if you buy it at all.

I don’t believe all games belong on the numbered scale. Some of them are smaller, usually, cost less and don’t deserve to be compared to the larger heavy hitting games. So I use a numberless scale for those titles. With a simple verdict of. Buy it, Wait for a sale, or Don’t buy it. These are in the Pint Size Profile tab of my site.

I treat early access games the same way regardless of the game’s scale and price. But I replace the wait for sale verdict with, watch for updates.

How do you receive games to review?

Some games I buy, others I receive from game developers and publishers, either personally through Email, Discord, and Twitter. Or through Terminals.io and Indieboost.com

Does receiving a game for free affect your review of a game?

Not even a little. They want coverage of their games, I want games to cover. Even a negative review still gets eyes on their title.

You aren’t afraid of being blacklisted for a bad review?

Why would I be? If one company refuses to send me future games to review because I gave one a negative verdict, countless other game developers and publishers exist that I can reach out to about covering their titles. There are more games than I could ever attempt to play and review alone. Losing a couple is not going to hurt me in any way. Besides, when I started this website, I was on my own and had to buy every game I reviewed in the first place.

What if it’s a larger title and you have to publish your review late compared to other reviewers?

Then that’s what I’ll do, and its what I do now when I don’t receive a requested key in the first place. If my readers value my opinion enough to read my work. They probably don’t mind waiting a little bit on what I have to say. If they can’t wait, my opinion was unlikely to affect their purchase decision anyway.

But you have more positive scoring reviews than negative ones, are you lying?

No. And I even wrote an article right here addressing that issue. But the short version of it is…. I don’t request review copies of games I think I’ll dislike and like any other sane person, I don’t intentionally buy games I’ll dislike. The context of what is written inside a review is far more important than the end score in any case.

How can we support you and other independent gaming journalists?

Read what we write, share our work with other people on your social media or even Reddit. The most important thing is that we are seen and heard. Otherwise, we might as well be writing a diary. You could buy games from my humble bundle links, they are referral links so I get a small commission. I usually leave a small donate button on my articles, don’t few pressured and don’t bother donating much. A single dollar can go a long way.

I’m a game developer, would you cover my game?

I can’t say without looking at the game. But by all means, email me or shoot me a message on Twitter I will gladly take a look at an overview, store page or video of your game and let you know if it is something I’m interested in covering! Please do not send me game keys without contacting me first! If you do, I’m under no obligation to provide a review!