Waking is heartwarmingly beautiful conceptually and incredibly unique. You play as yourself more intimately than nearly any other game. You are in a coma and fighting within your own mind to wake up instead of giving in to death. This is accomplished by delving into your psyche and Waking will ask you many questions about yourself as you play.
Stranded Deep is in an interesting position. It has been in Steam Early Access for quite some time and still is. The console versions of the game have an ending that the PC version lacks and it’s being sold as a finished product on consoles.
Totally Reliable Delivery Service is a wacky physics game where you and a few friends struggle to control chubby delivery folks with some hilariously intense butt jiggle physics.
Tools Up is a cooperative party game for 1 to 4 players. You play as a team of handymen, women and anthropomorphic animals working together to renovate a bunch of apartments in a towering skyscraper.
The Outer Worlds is a first-person shooting RPG with a huge focus on player choice. Your character has just enough background to get them started leaving with the player to dictate the rest. You choose their skills, dialogue choices and play style. What kind of company they keep, who to aid and who to give the middle finger.
Stranded Sails is a game about exploration and farming. You are part of a ship crew that ends up stranded on a set of mysterious islands. Your task is to reunite the other crew members, build a camp, farm food and uncover the strange mysteries regarding the islands.
Uagi-Saba is a strange combination of genres that is both charming and aesthetically pleasing, but somewhat shallow from end to end. In it, you are building a sanctuary to hold and care for ancient creatures known as Mystics. In practice, you are building a labyrinth of rooms from a 2D perspective, producing and spending resources and keeping inhabitants happy.
To start with, I need to make everyone aware that to complete this review I had to implement my own house rule for Fallout 76. So that I could play it enough to write a review for it. Fallout 76 has no difficulty settings, a cardinal gaming sin in the book of Gideon. Sometimes they just aren’t suited to a particular type of game. So Fallout 76 with its online-only nature deserved the benefit of the doubt before applying that fact negatively.