For Sparta is an intense wave-based rogue-lite where you play as King Leonidas standing against a never-ending tide of Persians, giant insects, and bomb-throwing gargoyles? The setting is more of a guideline than a rule.
Neurodeck is a rogue-lite deckbuilding game with a very interesting setting, inside the mind of your character. You aren’t raiding dungeons or slaying dragons, the monsters you encounter are manifestations of real-life phobias.
I’m not usually the biggest fan of side-scrolling games, usually, because I don’t find the movement enjoyable. However that’s the very core of why I was Ottracted to Space Otter Charlie. There’s no walking at all, and you don’t jump, at least in the normal sense.
I found the original Moving Out to be one of the more polished and mechanically cohesive party games to follow in the footsteps of the Overcooked titles. Movers in Paradise mostly just expands on the base game’s existing framework.