Aground is a game that exceeded my expectations. The sheer amount of content vastly betrays its simplistic retro visuals. In fact, there is a whole lot about the game I don’t wish to spoil in this review as it would ruin some of the surprise. In any case, Aground also has a very generous Demo right on the developer’s website, or you can try the demo on Steam. (I’m not kidding, it has around 8 hours of content and you can transfer your saves.) I would advise every reader to check it out for themselves.
Driftland is a pretty unique take on the real-time strategy genre. It’s in early access and is currently lacking a campaign and multiplayer, both are coming soon and the Star Drifters do update the game pretty frequently, but the game doesn’t really feel incomplete either.
FarCry New Dawn is a direct sequel to FarCry 5. Though it honestly feels like a large expansion of five instead of a stand-alone game. That’s not a criticism though, because New Dawn also doesn’t cost as much as a normal full stand alone game. In any case, this review is impossible to write without spoiling the events of FarCry 5, you have been warned.
Degrees Of Separation is a puzzle game about two characters, Ember and Rime. Each one carries the power of their world with them. Ember with the power of summer and Rime with the power of winter. The two characters have a barrier between them and must work together to use their powers to solve various puzzles. The game can be played single player, but at its heart Degrees of Separation is a co-op game.
Evolution is a board game about evolving dominant species and eating more food than your opponents. It’s easy to learn and manages to retain depth despite its simplicity. At its core, you play cards in an attempt to ensure that your species eats enough food while starving out your foes species.
I kinda feel that writing this review is a little pointless. Kingdom Hearts is a series known for its convoluted story that’s has spanned 17 years over multiple platforms and handhelds. I played the first one when I was around 14 years old. I’m 30 now. At this point, you’re either invested in the franchise, or you aren’t. Either way, a review is unlikely to sway your purchase decision. But, writing is what I do, and it feels weird to let such a massive title go by without having my say, so here we are.
Worbital is an indie game about planetary artillery warfare. Imagine the game Worms, but instead of cute pink and sarcastic fishing bait. You control a weaponized planet spiraling around a solar system. You battle other weaponized planets death star style. It’s as fun as it sounds. So get ready to dawn the cap of Grand Moff Tarkin, because that’s no moon. (Or it might be, you can weaponize those too.)
Minaurs is a cute game with a lot of hidden depth and complexity. You help guide a little Minaur in a quest to find and rescue other Minaurs. You do this by mining out a pathway for the little guy to safely traverse the randomly generated levels. The Minaur isn’t controlled directly, it wanders around in a manner akin to the old lemming’s games.